Category Archives: Uncategorized

Ninja Jamm

I nearly finished work on the audio engine for the Ninja Jamm iPhone app audio engine. What a relief! Probably the biggest PD project in terms of complexity (since it has to run on the iPhone) and sheer hard graft, I have worked on. …update – never say a project is finished until it’s released [...]

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Project Crisis Points

There is always a moment in any advanced coding or engineering project where I declare “there is nothing more I can do.” Usually at this point, new possibilities begin to emerge, and I find there is indeed a lot that I can do. I am sure the two are related, and I often feel like [...]

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Gemnotes First Performance

Here is the first version of Islands, using Gemnotes version 1. Although the software works, it’s clear that I have chosen a very linear score (although it was randomized to a certain extent in my realization). I wasn’t expecting this, but I should have. A new way of presenting a score demands a new way [...]

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Gemnotes 0.1 Released

This is Gemnotes, a realtime music notation system for PD-Extended. This is the first ever public release, and there are limitations and things that do not work. The current list of objects include: Staves and clefs (treble- and bass-clef only) Notes with stems, beams, ties and accidentals Rests Barlines, time-signatures and tempo marks The system [...]

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Gemnotes Progress

Gemnotes - December 16th 2010

The Gemnotes project nears completion. Gemnotes is a live music notation system written in Pure Data (PD). It generates symbolic notation on the screen for musicians to play, and can also be used as a sound-to-notation device for improvisation and music education as well. The seeds of the project were sown in 1997 while at [...]

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Current Projects

Here are some screenshots of current projects in Pure Data:

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